Sunrise

Project Type
チーム: マテオ・ジュラン
Software Used
Zbrush. Unity. Substance Painter, Blender, Maya,

Surnise is a project that explors procedurally generated levels within VR experiences. In this experience, the player is able to continuosly climb up an apartment building, and look for cat spirits along the way. As the player climb up, new floors are generated, allowing the player to explore the world endlessly.

In this project, I served as the Producer and 3D artist. Some of my main tasks were: 1) Creating procedural tools that assisted chunk creation 2)Environment Modelling and Set Dressing 3)Task tracking/Scope tracking

体験PV